Do you have a designing principle?

craft

I’m currently battling with writing an outline, bored of spending my (meagre) writing time chasing plot bunnies through ever-deepening warrens. Going back to outlining is kind of a spiral in itself. But I know that if I don’t crack the premise and outline then I’m going to go round in circles for ever.

I’m reading up though, and enjoying KM Weiland‘s Outlining Your Novel, Libbie Hawker’s Take Your Pants Off, and from there jumping to a text she recommends called The Anatomy of Story, by John Truby. I’ll probably look at Rachel Aaron’s 2k to 10k again at some point too.

The latter two go into the idea of a Designing Principle. I have just about got my head around it, but now struggling a little to apply it to my own writing. But it’s helping me to realise that some things I really wanted to feature are more part of the designing principle than the plot. There’s a good breakdown of the idea here.

Now to avoid spending too much time getting bogged down in yet another element of structure. But that’s the learning process, I guess?